• Storyboarding Application
  • Libraries of Characters, Props, Environments, audio, Text and Activities
  • Characters computer modelled and photographic
  • Build slides from visual content
  • Speech bubbles, audio recording
  • Import audio files
  • Import image files
  • Export as k2 format, video or print
  • DTP interface allows printing storyboards in creative layouts
  • Libraries of subject specific content
  • Intuitive Interface
  • No requirement for extensive manuals
  • Extendable with new library packs

Initially a 2D story-boarding application developed at Immersive Education in collaboration with Oxford University Department of Education and Intel. This application grew into a popular ICT tool in the schools market with over 50 content libraries containing image, audio and activity data, covering a large number of different curriculum areas across several School key stages. The winner of a number of Education and computer industry awards, this product remains the best seller in the Immersive Education catalogue.

The first prototype version of the software was a relatively simple story-boarding tool using a library of character, environment and prop images that could be assembled into slides to make a slide show, exportable to video. These “content libraries” “plugged into a common interface. The initial offering was William Shakespeare's Macbeth and had a library of images created in 3D modelling packages, the text of the play and a professionally recorded audio track broken down into individual speeches.

Subsequent versions of the software introduced an html activity interface and a DTP interface that enabled the use of slide images and text on the printed page. The software has proved to be considerably robust in the number of topic areas it has been applied. Some of the content was built as collaborative ventures with publishing partners like, Pearson, Collins and The Royal Opera House.

3D content was produced in-house and by external suppliers.